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There’s a real cool topic on SDN5-Forum about creating items using the API. A bunch of active chaps from the community are present there including Peter who provides a nice solution.

Make sure you also read the following reply written by myself on using the EditContext:

It’s not really recommended to use the EditContext as the code will run out of that scope when an exception occurs. I would rather suggest to use Item.Editing. The ItemEditing class allows you to use transaction-like methods such as AcceptChanges, BeginEdit, CancelEdit, EndEdit, RejectChanges, etc. This will improve the readability and flow of your code.

You might expect the using-contraint to be the best option, but it isn’t! Please be aware of this when you write production code.

One Response to “Creating media items using the API”

  1. Eldblom says:

    I totally agree, the using() syntax in C# is way overrated. It seems that programmers, after getting garbage collection etc., has totally forgot the beauty of the try…finally and try…catch constructs :-)

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